Engineering
Engineering and software projects.
An MCP server exposing 22 analytical tools over piano factory labor data, enabling floor supervisors to query utilization, efficiency, and overtime via natural language.
Developed an RL agent that learns parkour movements in Unity using ML-Agents and PPO algorithm.
Built a cyberpunk RPG featuring AI-generated dialogue and dynamic quest resolution powered by LLMs.
Implemented a 3D raycasting first-person shooter engine from scratch in C.
At Meta HQ, developed an AR cloth shopping app, blending fashion with technology for seamless style discovery. Presented to VP of Meta Reality Labs Research.
Pioneering with LLMs: A leap in medical diagnostics on Rothberg's superyacht.
At CES 2019: Presenting a pioneering solution for the future of autonomous travel & meetings.
A life's achievements in a game — pixel art storytelling meets interactive portfolio.